During Gamescom 2016, GameSpot caught up with DICE’s design director Lars Gustavsson who was more than willing to discuss the Battlefield 1 topic. It’s tough to argue that DICE isn’t even more excited for the World War I setting than even fans are. The quotations shouldn’t be too surprising. World War I just happens to offer the rich, storied, and startlingly unexplored setting that DICE thrives on.
DICE has been able to dig up all manner of interesting content to fill Battlefield 1 with, which Gustavsson believes players will find unique and exciting.
Of course, no one really expects Battlefield 1 to create authentic World War I battles. Everyone realizes that the expectations for fun, interesting gameplay don’t necessarily match reality. But DICE, perhaps more than any studio, knows the value in creating accuracy in the setting wherever it can. For instance, Star Wars Battlefront’s unbelievable reproduction of environments, weapons, and characters from the Star Wars movies was staggering.
DICE’s dedication to authenticity isn’t just limited to recreating weapons or scenes of battle, however. Battlefield 1 will feature a full-length single-player campaign and the setting of World War I offers a ripe selection of untold stories for DICE to tell. Gustavsson elaborates:
Gustavsson’s answers pertaining to why Battlefield 1 is set in World War I and why DICE decided to go back into history rather than forward into the future, are ultimately unnecessary. As interesting as the details to his responses are, and as vivid as the enthusiasm coming out of DICE regarding the game is, the only meaningful answer will end up being the quality of the game itself. Hopefully when players finally get their hands on the title, there won’t be any question left to ponder.
Battlefield 1 is planned for release on October 21 for PC, PlayStation 4 and Xbox One. An open beta is planned to begin in August 31.
Source: GameSpot